Artifact 3ec5f29ee991c845c979d17770e9416543b43b2838497949fddc66d0fc3c905d:
- File
dst/network.go
— part of check-in
[f5744359d3]
at
2026-04-19 16:30:54
on branch trunk
— Initial open source release
libfossil is a pure-Go implementation of the Fossil SCM, reading and writing the same .fossil SQLite repository format as upstream Fossil.
This is the first public release of code that previously lived in a private repository. The module path is github.com/danmestas/libfossil and the binary is named libfossil to avoid $PATH collisions with upstream fossil.
Included: - Repo lifecycle (create, clone), checkout/checkin, timeline, merge, diff, annotate, shun, tag, branch, bisect, stash, undo/redo - Sync-over-HTTP protocol (client and handler) - Two SQLite drivers: modernc (pure Go, default) and ncruces (wasm-capable) - Observer interfaces (SyncObserver, CheckoutObserver) with an optional OpenTelemetry implementation in observer/otel (separate submodule) - Deterministic simulation testing harness with BUGGIFY fault injection - Kong-based embeddable CLI under cli/ and a standalone binary under cmd/libfossil/ (user: [email protected], size: 3357) [annotate] [blame] [check-ins using]
package dst import ( "context" "fmt" "math/rand" libsync "github.com/danmestas/libfossil/internal/sync" "github.com/danmestas/libfossil/internal/xfer" ) // SimNetwork simulates the network between leaf agents and the upstream // transport (mock Fossil master). It supports message dropping, response // truncation, and network partitions, controlled by a seeded PRNG for // deterministic behavior. // // In the original EdgeSync DST, messages routed through a Bridge that // forwarded to the upstream. Since Bridge.HandleRequest was just // upstream.Exchange, SimNetwork now calls the upstream directly. type SimNetwork struct { rng *rand.Rand upstream libsync.Transport // mock Fossil master dropRate float64 // probability of dropping a message [0, 1) truncateRate float64 // probability of truncating response cards [0, 1) partitions map[NodeID]bool // partitioned nodes (messages to/from are dropped) } // NewSimNetwork creates a simulated network connected to the given upstream transport. func NewSimNetwork(rng *rand.Rand, upstream libsync.Transport) *SimNetwork { return &SimNetwork{ rng: rng, upstream: upstream, partitions: make(map[NodeID]bool), } } // SetDropRate sets the probability that any message is dropped entirely. func (n *SimNetwork) SetDropRate(rate float64) { n.dropRate = rate } // SetTruncateRate sets the probability that a response is truncated // (random suffix of cards dropped). Simulates partial delivery. func (n *SimNetwork) SetTruncateRate(rate float64) { n.truncateRate = rate } // Partition isolates a node — all messages to/from it are dropped. func (n *SimNetwork) Partition(id NodeID) { n.partitions[id] = true } // Heal removes a node from the partition set. func (n *SimNetwork) Heal(id NodeID) { delete(n.partitions, id) } // HealAll removes all partitions. func (n *SimNetwork) HealAll() { n.partitions = make(map[NodeID]bool) } // Transport returns a sync.Transport for the given node that routes // messages through this simulated network to the upstream. func (n *SimNetwork) Transport(nodeID NodeID) *SimTransport { return &SimTransport{network: n, nodeID: nodeID} } // exchange handles a message from a leaf to the upstream, applying fault injection. func (n *SimNetwork) exchange(ctx context.Context, nodeID NodeID, req *xfer.Message) (*xfer.Message, error) { if n.partitions[nodeID] { return nil, fmt.Errorf("simnet: node %s is partitioned", nodeID) } if n.dropRate > 0 && n.rng.Float64() < n.dropRate { return nil, fmt.Errorf("simnet: message from %s dropped", nodeID) } resp, err := n.upstream.Exchange(ctx, req) if err != nil { return nil, err } // Truncate: drop a random suffix of response cards to simulate partial delivery. if n.truncateRate > 0 && len(resp.Cards) > 1 && n.rng.Float64() < n.truncateRate { keep := 1 + n.rng.Intn(len(resp.Cards)-1) // keep at least 1 card resp.Cards = resp.Cards[:keep] } return resp, nil } // SimTransport implements sync.Transport by routing through the SimNetwork. type SimTransport struct { network *SimNetwork nodeID NodeID } // Exchange sends a request through the simulated network to the upstream. func (t *SimTransport) Exchange(ctx context.Context, req *xfer.Message) (*xfer.Message, error) { return t.network.exchange(ctx, t.nodeID, req) }