Artifact 0d9a0d72adcf166de772da5f82ceae60a6e74c517f84bf0b6a8941cb95c31abd:
- File
dst/simulator.go
— part of check-in
[b2dcbb7130]
at
2026-10-25 23:02:28
on branch main
— ci: check gofmt; format the tree
Sixteen files had drifted from gofmt: struct and comment alignment, one-line if bodies in auth_test.go, trailing blank lines, and a blank comment line gofmt now puts before an indented block in two delta.go doc comments. The test job now fails on any tracked .go file gofmt would change, and lists it. (user: [email protected], size: 9912) [annotate] [blame] [check-ins using] [more...]
package dst import ( "container/heap" "context" "fmt" "math/rand" "path/filepath" "time" "github.com/danmestas/go-libfossil/internal/repo" libsync "github.com/danmestas/go-libfossil/internal/sync" "github.com/danmestas/go-libfossil/internal/uv" "github.com/danmestas/go-libfossil/simio" ) // SeededBuggify implements sync.BuggifyChecker with a deterministic PRNG. type SeededBuggify struct { rng *rand.Rand } // Check returns true with the given probability, using the seeded PRNG. func (b *SeededBuggify) Check(_ string, probability float64) bool { return b.rng.Float64() < probability } // Simulator drives a deterministic simulation of multiple leaf nodes // syncing through a simulated network to an upstream transport (mock Fossil master). type Simulator struct { Seed int64 rng *rand.Rand clock *simio.SimClock network *SimNetwork events EventQueue leaves map[NodeID]Node masterRepo *repo.Repo // optional: set via SetMasterRepo for UV events targeting "master" // Config pollInterval time.Duration leafIDs []NodeID // ordered for deterministic iteration buggify bool safetyCheckInterval int // Stats Steps int TotalSyncs int TotalErrors int TotalUVSent int TotalUVRecvd int TotalUVGimmes int } // SimConfig configures a simulation run. type SimConfig struct { Seed int64 NumLeaves int PollInterval time.Duration TmpDir string // directory for repo files Upstream libsync.Transport // mock Fossil master Buggify bool // enable BUGGIFY fault injection UV bool // sync unversioned files Private bool // sync private artifacts SafetyCheckInterval int // run CheckSafety() every N steps; 0 = disabled } // New creates a Simulator with the given configuration. It creates // leaf repos, nodes, and the simulated network. All I/O is // local SQLite — no NATS or HTTP connections are made. func New(cfg SimConfig) (*Simulator, error) { if cfg.PollInterval == 0 { cfg.PollInterval = 5 * time.Second } if cfg.NumLeaves == 0 { cfg.NumLeaves = 2 } rng := rand.New(rand.NewSource(cfg.Seed)) clock := simio.NewSimClock() // Create simulated network connected directly to the upstream transport. netRng := rand.New(rand.NewSource(rng.Int63())) network := NewSimNetwork(netRng, cfg.Upstream) var nodeBuggify libsync.BuggifyChecker if cfg.Buggify { simio.EnableBuggify(rng.Int63()) // Wire buggify to MockFossil so server-side handler BUGGIFY fires. if mf, ok := cfg.Upstream.(*MockFossil); ok { mf.SetBuggify(&SeededBuggify{rng: rand.New(rand.NewSource(rng.Int63()))}) } nodeBuggify = &SeededBuggify{rng: rand.New(rand.NewSource(rng.Int63()))} } s := &Simulator{ Seed: cfg.Seed, rng: rng, clock: clock, network: network, leaves: make(map[NodeID]Node), pollInterval: cfg.PollInterval, buggify: cfg.Buggify, safetyCheckInterval: cfg.SafetyCheckInterval, } heap.Init(&s.events) // Leaves stand for clones of the upstream, so they share its project // code: a server refuses a push or pull naming another project (§8.5). projectCode := "" if mf, ok := cfg.Upstream.(*MockFossil); ok { projectCode = repoProjectCode(mf.Repo()) } // Create leaf nodes. simRand := simio.NewSeededRand(rng.Int63()) for i := range cfg.NumLeaves { id := NodeID(fmt.Sprintf("leaf-%d", i)) repoPath := filepath.Join(cfg.TmpDir, fmt.Sprintf("%s.fossil", id)) r, err := repo.Create(repoPath, "simuser", simRand, projectCode) if err != nil { return nil, fmt.Errorf("dst: create repo for %s: %w", id, err) } var projCode, srvCode string r.DB().QueryRow("SELECT value FROM config WHERE name='project-code'").Scan(&projCode) r.DB().QueryRow("SELECT value FROM config WHERE name='server-code'").Scan(&srvCode) transport := network.Transport(id) node := NewDefaultNode(r, transport, projCode, srvCode, DefaultNodeOpts{ Push: true, Pull: true, UV: cfg.UV, XTableSync: true, Private: cfg.Private, Buggify: nodeBuggify, }) s.leaves[id] = node s.leafIDs = append(s.leafIDs, id) // Schedule initial timer event with a staggered start. offset := time.Duration(rng.Int63n(int64(cfg.PollInterval))) s.events.PushEvent(&Event{ Time: clock.Now().Add(offset), Type: EvTimer, NodeID: id, }) } return s, nil } // Clock returns the simulator's virtual clock. func (s *Simulator) Clock() *simio.SimClock { return s.clock } // Network returns the simulated network for fault injection. func (s *Simulator) Network() *SimNetwork { return s.network } // Leaf returns the node for the given node ID. func (s *Simulator) Leaf(id NodeID) Node { return s.leaves[id] } // LeafIDs returns the ordered list of leaf node IDs. func (s *Simulator) LeafIDs() []NodeID { return s.leafIDs } // SetMasterRepo registers the master repo for UV events targeting "master". func (s *Simulator) SetMasterRepo(r *repo.Repo) { s.masterRepo = r } // ScheduleSyncNow injects a SyncNow event for the given leaf at the current time. func (s *Simulator) ScheduleSyncNow(id NodeID) { s.events.PushEvent(&Event{ Time: s.clock.Now(), Type: EvSyncNow, NodeID: id, }) } // ScheduleUVWrite injects a UV write event for the given node at the specified time. func (s *Simulator) ScheduleUVWrite(id NodeID, at time.Time, name string, data []byte, mtime int64) { s.events.PushEvent(&Event{ Time: at, Type: EvUVWrite, NodeID: id, UVName: name, UVData: data, UVMTime: mtime, }) } // ScheduleUVDelete injects a UV delete event for the given node at the specified time. func (s *Simulator) ScheduleUVDelete(id NodeID, at time.Time, name string, mtime int64) { s.events.PushEvent(&Event{ Time: at, Type: EvUVDelete, NodeID: id, UVName: name, UVMTime: mtime, }) } // Step processes the next event in the queue. Returns false if the queue is empty. func (s *Simulator) Step() (bool, error) { if s.events.Len() == 0 { return false, nil } ev := s.events.PopEvent() s.clock.AdvanceTo(ev.Time) s.Steps++ // Handle UV mutation events directly (no node involved). switch ev.Type { case EvUVWrite: return s.handleUVWrite(ev) case EvUVDelete: return s.handleUVDelete(ev) } leaf, ok := s.leaves[ev.NodeID] if !ok { return true, fmt.Errorf("dst: unknown node %s", ev.NodeID) } // Execute the sync cycle via the Node interface. ctx := context.Background() act := leaf.Tick(ctx, ev.Type) if act.Type == ActionSynced { s.TotalSyncs++ if act.Err != nil { s.TotalErrors++ } if act.Result != nil { s.TotalUVSent += act.Result.UVFilesSent s.TotalUVRecvd += act.Result.UVFilesRecvd s.TotalUVGimmes += act.Result.UVGimmesSent } } // Re-schedule the timer for this leaf. if ev.Type == EvTimer { s.events.PushEvent(&Event{ Time: s.clock.Now().Add(s.pollInterval), Type: EvTimer, NodeID: ev.NodeID, }) } // Per-step safety check if configured. if s.safetyCheckInterval > 0 && s.Steps%s.safetyCheckInterval == 0 { if err := s.CheckSafety(); err != nil { return false, fmt.Errorf("step %d: %w", s.Steps, err) } } return true, nil } func (s *Simulator) resolveNodeRepo(id NodeID) (*repo.Repo, error) { if id == "master" { if s.masterRepo == nil { return nil, fmt.Errorf("dst: master repo not set (call SetMasterRepo)") } return s.masterRepo, nil } leaf, ok := s.leaves[id] if !ok { return nil, fmt.Errorf("dst: unknown node %s", id) } return leaf.Repo(), nil } func (s *Simulator) handleUVWrite(ev *Event) (bool, error) { r, err := s.resolveNodeRepo(ev.NodeID) if err != nil { return true, fmt.Errorf("UV write %q: %w", ev.UVName, err) } uv.EnsureSchema(r.DB()) if err := uv.Write(r.DB(), ev.UVName, ev.UVData, ev.UVMTime); err != nil { return false, fmt.Errorf("dst: UV write %q on %s: %w", ev.UVName, ev.NodeID, err) } return true, nil } func (s *Simulator) handleUVDelete(ev *Event) (bool, error) { r, err := s.resolveNodeRepo(ev.NodeID) if err != nil { return true, fmt.Errorf("UV delete %q: %w", ev.UVName, err) } uv.EnsureSchema(r.DB()) if err := uv.Delete(r.DB(), ev.UVName, ev.UVMTime); err != nil { return false, fmt.Errorf("dst: UV delete %q on %s: %w", ev.UVName, ev.NodeID, err) } return true, nil } // Run processes up to maxSteps events. Returns nil on success or the first // invariant/error encountered. func (s *Simulator) Run(maxSteps int) error { for i := 0; i < maxSteps; i++ { more, err := s.Step() if err != nil { return fmt.Errorf("step %d: %w", i, err) } if !more { break } } return nil } // RunUntil processes events until the clock reaches the given time. func (s *Simulator) RunUntil(deadline time.Time) error { for s.events.Len() > 0 { // Peek at next event time without popping. next := s.events[0] if next.Time.After(deadline) { s.clock.AdvanceTo(deadline) break } _, err := s.Step() if err != nil { return err } } return nil } // Close cleans up all leaf node repos and disables buggify. // Iterates leafIDs (not map) for deterministic error reporting. func (s *Simulator) Close() error { if s.buggify { simio.DisableBuggify() } var firstErr error for _, id := range s.leafIDs { if err := s.leaves[id].Repo().Close(); err != nil && firstErr == nil { firstErr = err } } return firstErr } // repoProjectCode returns r's project-code, or "" when it has none, in which // case each leaf is given a fresh one. func repoProjectCode(r *repo.Repo) string { var code string if err := r.DB().QueryRow( "SELECT value FROM config WHERE name='project-code'").Scan(&code); err != nil { return "" } return code }